spirit guardians bg3. Member. spirit guardians bg3

 
Memberspirit guardians bg3  They flit around you to a distance of 15 feet for the duration

This shit is amazing because you can give out bless to your whole team with preserve life or mass healing word without dropping spirit guardians concentration. BG3 is the third main game in the Baldur's Gate series. ( Otherwise would just be dead in a capsule ) Stopped me from falling to my death. No concentration required. That being said, my Valor Bard and Diviner Wizard combo is making a joke of the game in Tactician mode (even more so than my optimal min/maxed DPS team did). Just respec Shadowheart to a tempest domain and watch her become a one man army. They are supposed to be in melee to maintain spiritual guardians and benefit from their high AC, but I've not used a melee attack with Shadowheart since level 2. Melted pretty much every duergar in the Nere fight effortlessly. Call Lightning, etc. I suspect that spirit guardians considers sanctuary as being invisible. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I'm unable to decide if this combo is fun or not fun. Still takes half damage on a successful Saving Throw. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's. If you are good or neutral, their spectral form appears angelic or fey (your choice). From the entrance there, you have a nice long tunnel to turn into a killing field. Lasts for 10 turns. I don't disagree about staying cleric probably being a good way to do good damage without doing extra spirit guardians damage, but going cleric 8 definitely isn. There are two options for the character's voice, one male-coded, one female-coded, but neither is locked to a specific body type, meaning you can choose whichever one. Invisibility and Sanctuary stand out, especially since Sanctuary is a bonus action so theoretically she can do both on one turn. This spell is a variation of the spell Spirit Guardians. Coruscation Ring. I am going to die of laughter if the Solasta devs decide to add a Paladin subclass that can smite with ranged attacks alongside their upcoming Bard release. The way xp scales in BG3 I think the first 5 levels are really important (at higher difficulties especially) so you want to optimize your power curve for it to. If you like melee, Spirit Shroud is a decent option. The BG3 guardian is your Dream Visitor, who grants power and advice. Afterwards gave her amulet of misty step and ring of movement for faster moving mayhem. Turn 3: the rest of your party has wiped the enemies anyway with no contribution form either your cleric or their spiritual weapon. I use spirit guardians all the time with Shadowheart, she cant hit anything with her weapons it seems, at least not terribly often, so i cast this at the start of a fight and just have her walk up to baddies with a melee attack and theyre gonna. Shadow of moil provides at least 48 million HP. Game: Baldur's Gate 3. To me, I think it would be fun and flavorful and do just fine. Edit: AND from what I can tell Lay on Hands scales with your overall level, not your class level (because I was level 3 with level 1 paladin and Lay on Hands was. And you can still get Lighting or Fireball. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. Without a direct bonus to con saves (unsure if these exist) you have a +6. My buddy and I are doing a duo run - i. WIS Save. Second - I'm a D&D 5e vet and have done a decent number of BG3 runs at this point, so am familiar enough with Paladin mechanics. Best backgrounds for Cleric in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit guardians does 3d8 damage per turn (half on save) vs fireball's 8d6 - two turns of. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Each Domain provides a unique set of new spells for the Cleric to. Guardian of Faith is useful in games like BG3 *or* in D&D sessions with a map. Gather your party and venture forth!. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Over 3+ rounds, it. Cleric with Spirit Guardian achieve a similarly funny result. If a character is currently concentrating on a spell, you can check the concentration icon by their character portrait when they are selected. 175 damage per round Either way you choose to do it you gain 1 round of spirit guardians or 1 spiritual weapon attack extra. Lasts for 10 turns. Remember, spiritual weapon is a good spell that is similar to temporarily gaining the extra attack feature. Holy Warrior: Cleric 7/Ranger 5. 4. g. My paladin had a nice view of shadowheart. Spirit Guardians Aura. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Description Call forth spirits to protect the area around you. #1. A horde of about 15 undead ravens swooped in on my unassuming party, inflicting necrotic wounds and quickly decimating our health before I had time for Shadowheart to cast Spirit Guardians. Cleric B needs to stay away from aggro and not fight. So many good concentration spells (Haste, Auras, Spirit Guardians, Cloud of Daggers, Moon Beam, etc. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Cleric is a Class in Baldur's Gate 3. At Level 5, you should choose Spirit Guardians and Mass Healing Word as your new Level 3 Spells. BG3 is the third main game in the Baldur's Gate series. But Bless does not do damage, rather it is more like a condition. Try to extort any. You can still take damage from area spells. Telekinetic, do not exist in BG3 as they come from Tasha's. My biggest problem is that it has such little movement. Best Cleric Domain in Baldur’s Gate 3. A full caster that can plop down not only Spiritual Weapon (a Bonus Action summon whose damage output is too high for its spell level because "it's an iconic spell"), but also Guiding Bolt (another busted spell for iconological reasons), Spirit Guardians (which is basically an enemy lawn mower) and Guardian of Faith is absolutely. Member. But Sanctuary seems to end if you have Spirit guardians up. webp Spirit Guardians; The 4th level spell, File:Guardian of Faith Icon. In the several Undead horde encounters, a Cleric can instantly delete a good amount, if not the entire horde with a single Destroy Undead cast by themselves in a single turn. Plus your action for another spell. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. Baldur's Gate 3 > General Discussions > Topic Details. BG3 is the third main game in the Baldur's Gate series. If you cast Spirit Guardians first, then cast Sanctuary (does not require concentration), both should be able to work simultaneously. 85% chance of success. There are many NPCs and companions in Baldur’s Gate 3, but the most mysterious is the Guardian or the Dream Visitor. ''. That's kind of cheesy and I probably won't do it myself, but it's free. The caster can't. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. On the other hand, adding two (or more) Blesses together would be clearly overpowered, trivializing GWM for example. This can be perfect, especially against multiple weaker enemies. Reakd. destructive wave, some of the higher level smite spells). BG3 is the third main game in the Baldur's Gate series. Here are some of the best spells you can take as a War Cleric Fighter in BG3: Guidance, Light, Sacred Flame, Resistance. Spirit Guardians is a summoning spell that functions like a sentry to anyone who dares enough to come close. While concentrating, Shadowheart will deal 40 Radiant Damage. Invisibility lasts for and hour and spirit guardians last for 10 min. Gather your party and venture forth!. The sources for RAW, RAI, and BG3 definitions of this. We’ve updated our list now that we’ve passed the Baldur’s Gate 3 release date. The goal is to be tanky enough to stand toe-to-toe with large groups of enemies while keeping concentration on Spririt Guardians. To understand why Spirit Guardians (SG) is a bad spell you have to first understand opportunity cost. Spirit Guards are Legendary bracers in Diablo III, added in Patch 2. In BG 3, there are certain classes can cast spells to damage enemies, buff companions or create other effects. Using Bane, you can all but ensure that Hold Person will land. Then when you get past level five, upcast spirit guardians. But one of the game's biggest mysteries happens early on, when it's time to create your. level 5 and you're fully online with 7 levels free to improve the build in a variety of ways. . But if you compare it to the cleric using Spiritual Guardians, Spiritual Weapon, and using his action every turn, his usefulness as a character doesn't measure up. and for that think it's. Use any means necessary to get up there, including stacking crates if necessary. Description . There is a vid on YouTube showing this during the Gith initial meeting. In BG3, I would have expected that you. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. Not bg3 related, but I have a table top game where for about 20 sessions, the cleric has never successfully casted toll the dead (similar to sacred flame but a bit more damage and is necrotic). They flit around you to a distance of 15 feet for the duration. On Save: Targets still take half damage. Rhyshalcon • 5 mo. I use the club of giant str from the underdark just to. spirit guardians alone carries a cleric its a spell with. If you feel like playing that class is unnecessary to your comp or there is no mechanical reward to it, it also feels unfun. If you try to walk out of the room. A touch of. A gnoll starts its turn and is inside spirit guardians, so the gnoll makes another wisdom saving throw and takes 3d8 more. You can still take damage from area spells. Spirits protect the affected entity. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Conditions Spirits assail the affected entity. Reply. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians: Radiant Spells List for Baldur's Gate 3 (BG3) Spirit Guardians: Radiant. Radiating Orbs + Spirit Guardian Cleric: Stack up Radiating Orbs damage/debuffs using Luminous Armour/Luminous Gloves/Callous Glow Ring/etc. I cant see Conjuration available in the Cleric Sub Class Menu, I'm guessing. On Save: Targets still take half damage. Level 1 - Choose a Cleric Domain (Life, Light, Knowledge, Trickery, Nature, Tempest, War) Level 1 - Choose a Deity (Class Feature). I will illustrate two scenarios, and detail the damage dealt in BG3 under Larian homebrew, and how it operates RAI DnD. It scales as a d8, so it's one of the better scalable spells, it has both movement control and ridiculously good damage, and it automatically doesn't hurt party members. Call forth spirits to protect you. ago. One by one, the shadows came and died to the guardians. Cas have made some awesome videos on both BG3, Pathfinder and PoE 2:Deadfire. . To find more on Baldur's Gate 3, check out BG3: How to defeat Gerringothe Thorm in Baldur’s Gate 3 on Pro Game Guides. Cleric of True Knowledge: Cleric 10/Wizard 2. . 65 + 3d8/2 * 0. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. If you do not obey Vlaakith, she will kill your entire party, and you must restart. Bless, Cure Wounds, Guiding Bolt, Healing Word. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. Drop a healing potion in between your other party members and use a bonus action to shoot the potion. Banishment, Death Ward, Guardian of Faith. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Aside from the effectiveness it’s just fun to use. Cleric, they seem ignorant of the damage potential a cleric has, spirit guardians, inflict wounds and guiding bolt are quite the hard hitters, and create water is amazing for lightning/cold combos. Put a sphere of Darkness on the portal. Over Guardian's 10 rounds, that should be -11 or so for anyone still standing. Guardian of Faith deals a maximum of 60 damage before ending it's protection. Melted pretty much every duergar in the Nere fight effortlessly. 5. Any cleric build is WIS>CON>STR/DEX (depending on if using heavy armor)>> everything else. Sanctuary only ends if you attack or harm another creature. We also get Magic Missile, a key spell for stacking radiating orb. A level 2 Cleric will unlock the Channel Divinity Charge. Feats whatever you need to get WIS to 20, plus war caster so you rarely drop concentration. BG3 is the third main game in the Baldur's Gate series. You call forth spirits to protect you. 3rd: Animate Dead, Spirit Guardians, Speak With Dead, Glyph of Warding, Revivify*, Beacon of Hope* 4th: Banishment, Freedom of Movement, Death Ward*, Guardian of Faith*. Sanctuary should not drop, and nothing should be ending concentration on Spirit Guardians. Armed with a plethora of defensive buff spells and the ability to perform extra attacks as early as Level 1, the War Domain Cleric is a viable subclass for players looking to. If you are good or neutral, their spectral form appears angelic or fey (your choice). While it can be cast during combat or before it, that is rarely going to be the reason why you will find this. These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. The caster can't become Invisible while concentrating on this spell. What is Spirit Guardians in 5e?. Thorn Whip is good with Spirit Guardians and with stuff like Cloud of Daggers/Flame Wall or other natural hazards potentially. They flit around you to a distance of 15 feet for the duration. I played a bit before the DLC dropped and it seemed to be as powerful as ever. Additional. Spirit Guardians is 6d8 (6-64) damage every turn to every enemy that's near you. I mean, I remember my Storm Ranger in pathfinder taking 3 turns to start attacking (a lot of self buffs). BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Reasonable Prebuffing of spells/features that have at least a duration of 10 minutes. To add to this, a single level in wizard, now go learn misty step from a scroll. not alot of good clubs but there's alot of excellent staves in the game. Spirit Guardians takes one action to cast. It allows casters to deal decent damage every round and slow down enemies across a significant. Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn. Spirit Guardians has a radius of 3 meters, while Turn Undead has a radius of 9, making it able to hit a much larger area. Beacon of hope doesn't break sanctuary. 1 Orb per hit can already add up fast with AEs without the insane orb explosion/multiplying effects, though 2 per attack still may be pretty reasonable when. Each of the Cleric Subclasses reflects a domain their god has dominion over, and grants the Cleric unique abilities relating to that domain. It adds a bit of ongoing damage, and in a long battle you. ago. The Guardian in Baldur’s Gate 3 is a mysterious NPC that you customize in character creation. Which they do. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Description . This is part of a series of stickied posts on each of the individual classes in Baldur's Gate 3. It's possible that it may be the same case in BG3, assuming proper reactions make it in. Gather your party and venture forth! No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. Guidance is perhaps the most useful cantrip in all of Baldur's Gate 3. . This breaks the potion and gives heal + Bless (2 rounds) + Bladeward (2 rounds) to 3 party members. Spirit Guardians : Call forth spirits that will protect the area that surrounds you, and the enemies close by will take in radiant damage. Related Topics Baldur's Gate Role-playing video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Call forth spirits to protect the area around you. Gale + 1 zombie + 1 elemental +1 mummy = 4. As of the 2018 errata, if an enemy takes damage from your spirit guardians spell, your sanctuary spell ends. A lot of Clerics don't even bother with it when Spirit Guardians comes online, since a well placed upcast Guiding Bolt or Inflict wounds can outdamage how much it's likely to the entire combat in one action. Spirit Guardians requires you to go into melee which is more dangerous than Fireballing from 100+Ft. Plus a wisdom save on 13. Spirit Guardians is a Level 3 Conjuration Spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. For me in bg3 I’d go with life cleric as extra healing is nice, and heavy armor proficiency is very valuable. Its a bummer I didnt get to play with it more! Im looking forward to further content :) Act 1 - Spoilers. When I realized exactly how good she was if you just pull out the spirit guardians, she suddenly became a hard carry in melee range. For a frontline bard take a good look at higher level ranger and paladin. At 8 a proficiency bonus is +3 or +4 at 9-12. Conditions Spirits assail the affected entity. You can still take damage from area spells. Re: Divine Soul Sorcerer and Hexblade. 10th level (All Bards): all of the above, in addition to banishment, banishing smite, telekinesis, wall of force (or stone, if force is not in the game) You should pick counterspell and telekinesis in most cases imo. Spirit guardians deals much more damage even against a single enemy than spiritual weapon deals. "Please. BG3 is the third main game in the Baldur's Gate series. 35 = 13. Then you just dance around the battle field blending people up with spirit guardians and sticking them full of debuffing holy. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. A party of 4 turns into a party of 10+ depending on if your teammates also have summons. Provocative light blooms from the engraved contours of this ring. We are counting the initial casting of the spell as the gnolls entering spirit guardians, so the gnolls make wisdom saving throws and take 3d8 damage. Hovering on the icon shows the natural duration of the concentration spell. You will most likely only have a couple of higher-level spells prepared, so you will have to choose. Domain Spells (Level 9): Greater Restoration and Mass Cure Wounds; Shadowheart Race. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. i'd honestly better recomend spirit guardians at fourth level and a cleric with good AC, you will very easily be doing 100dmg. Spirit guardian is also pants to the wall broken in BG3. Still takes half damage on a successful Saving Throw. In these situations Spirit Guardians is amazing. She also has good control spells - Blindness, Hold Person and even Command are much better than her piddly cantrips, and as a Trickery Cleric she gets. But enemy 2 is hit as well by the AOE, gets stacks from that, and pulses more stacks onto enemy 1. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit guardians + Sanctuary = roving death field Just that. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 2. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their Movement. Spirit Guardians is an area control spell with a damage rider. 1 Orb per hit can already add up fast with AEs without the insane orb explosion/multiplying effects, though 2 per attack still may be pretty reasonable when. Step 5: it’s now your turn again. and theres no steeds in BG3. You should enter the artifact because even if you do, you still do not have to do what Vlaakith or anyone else says, and you will get to meet your Guardian face-to-face. They flit around you to a distance of 15 feet for the duration. What I’m asking tho is why spirit guardian ends when I cast Sanctuary on Shadowheart. Domain Spells (Level 7): Guardian of Faith and Death Ward; Divine Strike: Life (Level 8): Once per turn deal 1d8 Radiant in addition to your weapon’s weapon damage when you make a melee attack. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. 3rd. bonerfleximus • 2 min. Guardian of Faith: Light Cleric 9: Flame Strike: Destructive Wave: Baldur’s Gate 3 Cleric Guide – Trickery. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 19 votes, 24 comments. Before level 5, clerics dont have enough spell slot and spend most of the time not doing much. 11 light cleric + 1 storm sorceror = enough straight cleric so that you’re just missing a feat but still get your full spell list. However, it can still take damage from spells that influence a larger area. Spirit Guardians is just a little too good with only minor amounts of optimization (get Resiliency (Con) or War Caster). 30 speed - 10 from Ray / Half is 10 speed. It is a third level spell, competing for both the slot and concentration with Spirit Guardians. Seems like a pretty strong round. Wet + max damage can 3M circles of mobs in one turn. #5. 3" our beloved band of misfits are looking a bit different these days. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. One thing I found BG3 does really well is Opportunity Attacks. 4 damage per target from spirit guardians over 21 rounds, after spirit guardians runs out. spirit guardians not spawning. Jul 16, 2018. The way xp scales in BG3 I think the first 5 levels are really important (at higher difficulties especially) so you want to optimize your power curve for it to. Class and Race Restrictions Spirit Guardians can only be used by the following classes /. Description. Just took buff spells from Cleric then went straight Druid, I’m only lvl 7 rn so 6 lvls in spore Druid I took 2 wis from my ASI with hags hair I have 20 wis. About the author . starmamac • 1 day ago. Hunger of Hadar. BG3 is the third main game in the Baldur's Gate series. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. BG3 is the third main game in the Baldur's Gate series. If you are evil, they appear fiendish. Cleric. This Level 3 Spell can be powered up to Level 4 and Level 5. Fix for another part of Spirit Shroud's status localization; Take three "fix" for Booming Blade and Greenflame Blade's scaling at 10th level; Change for Spirit Guardian's damage from start of the user's turn to that of the creature's turn per source material; Healing Spirit has been partially fixed but still working other issues outBG3 is the third main game in the Baldur's Gate series. Strong later spells like Banishment in solasta was 10 rounds, in bg3 its a pathetic 2. In BG3,. Spirit Guardians makes a lot of Act 2 fights easy. Spirit Guardians is one of the best spells in the game and for the level range we have access to, Spiritual Weapon is a great use of a cleric bonus action. For a melee character spirit guardians is a solid pick. Spirit Guardians: Radiant is a Level 3 Conjuration Spell. ago. So our guardian appears to be the embodiment of our desires, yet is also the Guardian keeping the tadpole from turning us (and our companions, and likely the true souls, into mindflayers). Gather your party and venture forth!. Game: Baldur's Gate 3. Just wrapped up the goblin camp. BG3 Cleric Class Progression. Spirit shroud, on the other hand, gives 1d8 extra to the one attack clerics get. BG3 also does not have enemies hovering on a vertical axis. Fire Shield is a Lvl 4 Spell from the Evocation school. After all, it was their voice that has been guiding you all around. On a successful Save, targets still take half damage. No it isn't. Aug 14, 2023Spirit Guardians. Additional Magical Secrets - pick 2 spells for any other class you want and cast them with charisma modifier at level 6 Lore Bard like another clerics domain skills: Aid, Spirit Guardians, Revivify, Mass healing Words. Range limit can be somewhat polarizing, however. The X on the icon also allows you to end your concentration before the duration naturally expires. So, unless you have a particular backstory in mind, I generally choose the background to complement the skills. The fact of the matter is at lvl 5, almost every domain is going to be using Spirit Guardians and has no real reason to be in melee combat moving them all into midrangers. Spirit guardian is amazing with momentum gears O. Also Spirit Guardians + Spiritual Weapon is going to turn Shadowheart into a wrecking ball once we get access to them in BG3. Thrown in with spirit weapon and animate dead. And then you deal additional damage at the start of your turn. And you can Twin Revivify/Healing Word/Heal etc. Definitely keep this spell on hand. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians Spells List for Baldur's Gate 3 (BG3) Spirit Guardians. Coruscation Ring is an uncommon Ring that inflicts Radiating Orb on creatures that the wearer deals spell damage to. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Just that. sorry for the confusion. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. 90% fail 5d8 = 12. This item is straight up broken with AoE Radiant spells like Spirit Guardians or Sunbeam. BG3 is the third main game in the Baldur's Gate series. Summon spirit weapon. They do be going brrrrr #7. BG3 is the third main game in the Baldur's Gate series. Spirit guardian procs. Still takes half damage on a successful Saving Throw. Clerics are one of the more consistent offensive classes. C Tier Concentration Spells in BG3 Spirit Guardians. Crusader's Mantle is a Spell in Baldur's Gate 3. Every turn that someone starts in the radius they make a saving throw to take 3d8 damage, or half as much on a success. Because Shadowheart is affecting enemy creatures with Spirit Guardians. Also, while it requires concentration, Spirit Guardians, available to all Clerics at level 5 is better in combat. Use inflict wounds to hit creatures who are sleeping or paralyzed for massive damage. at level five you will get access to spirit guardians and that will replace bless as the go-to concentration spell. 16 con is also +3. Crusader’s Mantle : Friendly creatures tha are present in a 30 feet radius will end up dealing extra radiant damage anytime they are hit with a weapon attack. View Profile View Posts. Level 3 Conjuration Spell. As an alternative to Bane, Radiant Orb applies -1 to Attack Rolls (spell and weapon) for each stack of the effect, so with Spirit Guardians you are applying 2 stacks/round to. Turn Undead is a. Baldur's Gate 3 is a huge, sprawling RPG with numerous Dungeons & Dragons -inspired quests to get lost in. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. 10 minutes is absolutely insane duration (100 combat rounds) and it can be Paired with. T ayaka was a rare species of canine known as the coastal or sea wolf. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. This post will be about the Bard Class. Goblins ran through her aura and melted. The best Cleric multiclass options in BG3. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. BG3 is the third main game in the Baldur's Gate series. Gather your party and venture forth!. Radiate a holy power that emboldens nearby allies. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The log shows I first lose Condition: Sanctuary (as expected), but then I lose Condition: Spirit Guardian Aura and concentration on Spirit Guardian, all in the same moment. Once that spell gets introduced into BG3 your opinion on Clerics should change very quickly. . They are not invulnerable with Demonspirit Aura active. Unless Larian. break it. Use her Trickery Domain skill Mirror Image to give you +9 AC, cast Spirit Guardians (level 3 spell, level 5 to cast) and just run at things you want deleted. BG3 is the third main game in the Baldur's Gate series. < >. Best Feats for Clerics in Baldur’s Gate 3. Creatures starting their turn in the area take 2~12 Cold damage. BG3 has built-in RGB interactions. Whenever I cast Spirit Guardian while under the effect of Sanctuary, I stop concentrating on SG instantly. of course Spirit Guardians, daylight (in a game with Epic Vampires that cranked out legendary attacks), and Great Swords that did radiant damage certainly helped. radiating orb works with spirit guardian and radiance of the dawn (light cleric subclass aoe ability). lvl 6 is basically the same but use call. ) and now when enemy 1 is hit, it gets stacks, and pulses stacks on to enemy two. Properties Cost: Action + Level 3 Spell Slot Damage: Spirit Guardians Aura. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. 65 = 6. This build comes online fully at level 7, with 5 levels sorc for spirit guardians and those sweet sorcery points and 2 levels hexblade warlock for medium armor, shield and EB with agonizing blast and grasp of hadar. Finally, just as a comment and my own 2 cents, Radiant Orb from the Luminous Gloves work quite well in combination with Spirit Guardian (radiant version) and Sanctuary.